---
product_id: 220959758
title: "Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002"
brand: "leder games"
price: "NZ$67"
currency: NZD
in_stock: false
reviews_count: 7
url: https://www.desertcart.nz/products/220959758-leder-games-root-the-underworld-expansion-board-game-green-led01002
store_origin: NZ
region: New Zealand
---

# 2 new factions for deeper strategy Supports up to 6 players 2 unique maps: Mountain & Lake Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002

**Brand:** leder games
**Price:** NZ$67
**Availability:** ❌ Out of Stock

## Summary

> 🎯 Master the Underworld—where strategy meets social legend!

## Quick Answers

- **What is this?** Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 by leder games
- **How much does it cost?** NZ$67 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.nz](https://www.desertcart.nz/products/220959758-leder-games-root-the-underworld-expansion-board-game-green-led01002)

## Best For

- leder games enthusiasts

## Why This Product

- Trusted leder games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dual Dynamic Boards:** Switch between the Mountain and Lake maps to keep every game session unpredictable and engaging.
- • **Seamless Integration:** Designed as an expansion, it effortlessly enhances your existing Root game experience without extra setup hassle.
- • **Perfect for Group Play:** Accommodates 2 to 6 players, making it ideal for game nights with friends or colleagues craving tactical challenges.
- • **Expand Your Root Universe:** Dive into the Underworld with two fresh factions—the Underground Duchy and Corvid Conspiracy—adding layers of strategic depth.
- • **Elevate Strategic Thinking:** Boost your critical thinking and planning skills with complex faction mechanics and new gameplay dynamics.

## Overview

Root: The Underworld Expansion by Leder Games introduces two new factions and dual maps, enriching the base Root board game with fresh strategic layers. Suitable for 2-6 players aged 14+, it offers 90-120 minutes of immersive gameplay that sharpens critical thinking and fosters social engagement. Note: Root base game required.

## Description

From the manufacturer Delve deeper into the world of Root with the Underworld Expansion, which adds two new factions and a new board. Play as the Underground Duchy – Sway your ministers to lead a righteous expedition to the Woodland, bringing order to the unending war and chaos above. You’ll love the Duchy if… You like the Eyrie because of their expanding action set, but you want to play a more fluid card drafting game You like the Marquise because of their large army, but you want to strike with concentrated, crushing force You like the Alliance because they strike from the shadows, but you want more muscle to back it up Corvid Conspiracy – Use cunning and trickery to hold the Woodland hostage, instigating plots to seize control through terror. You’ll love the Corvids if… You like the Alliance because of their sneaky play style, and you want more room for outright trickery You like the Lizard Cultists because battling them can actually help them, but you want more control over your army You like the Vagabond because he’s a thorn in everyone’s side, but you want a force of warriors too The Great Underground Duchy, an ancient kingdom ascending to the surface. The Duchy can muster a huge army of warriors & become a formidable military power. But the Duchy makes its home in the Burrow, located deep under the Woodland. To establish a foothold in the forest above, they must dig tunnels, which can appear in any clearing on the map. The other factions will never see it coming! They can’t stay passive—only by building Markets & Citadels in the Woodland can they gain enough allies & warriors to pose a threat. The Duchy is overseen by a council of ministers, fickle politicians who must be swayed to the task of establishing a presence in the Woodland. The Duchy must prove that its mission of conquest is going to plan, revealing cards from their hand that match clearings they have pieces in. The more ministers they sway, the more actions they get per turn. Beware, if any of the Duchy’s buildings are destroyed, there’s a political cost to pay—their minister of highest rank will quit, & they’ll discard a card, making it harder to swy. The Corvid Conspiracy, espionage masters and devious plotters. Criminal syndicate? Machiavellian manipulators? The Corvid Conspiracy is many things, & nothing if not secretive. Like the Alliance, the Corvids are terrifying because you never know their true plans. They operate by hatching plots—raids, bombs, extortion, & snares—which turns the Woodland clearings into minefields, leaving the other factions unsure whether to stay put or run. After all, the bomb is as powerful as an Alliance revolt, destroying everything except the Corvids in its clearing. But the Corvids are only as powerful as their secrets. If the other players can figure out the Corvids’ plots & guess them correctly, they can expose & remove the plots at no cost to themselves. This makes the Corvids easy targets if their plans are too obvious, so they’ll need to be unpredictable & bully the other players into leaving them be. If their mind games are good enough, the Corvids will snatch victory straight from the hands of their foes. Lake Map Whisk yourself across the map by travelling on the ferry, meeting new friends and allies along the way. Mountain Map Trek across outcroppings, clear blocked routes, and hold the mountain pass to show you are an effective leader. Ride the Ferry Once during a player’s turn, they may take a move from the clearing with the ferry to any other clearing touching the lake, placing the ferry in the destination clearing. Rule the Pass The clearing with the tower is called the Pass. At the end of a player’s Evening, if that player rules the Pass, that player scores one victory point.

Review: Absolutely necessary! - Since picking up Root early last year it has quickly become my favourite game and this expansion only enhances that experience. The corvids are such a great faction for newer players as they’re pretty easy to pick up and learn, meaning you can get those reluctant family members to the table. The Dutchy provide a good learning curve as one of the heavier factions (looking at you keepers) and make repeat plays a great time for larger groups. 100% recommend!
Review: We love it! - I bought this for my boyfriend as we play Root together and we've enjoyed the expansion so much :) adds just that little bit extra to your game!

## Features

- Warning:Not suitable for children under 36 months
- delve deeper into the world of root with the underworld expansion, which adds two new factions and a new board.
- play as the: underground duchy or corvid conspiracy
- play on the: mountain map or lake map
- this is an expansion. a copy of root the board game is required to play.
- english version 2 to 6 players ages 14+ 90 to 120 minute playing time

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B084WYZXHF |
| Age Range Description | Adults |
| Are Batteries Required | No |
| Best Sellers Rank | 150,105 in Toys & Games ( See Top 100 in Toys & Games ) 3,200 in Board Games (Toys & Games) |
| Brand | Leder Games |
| Brand Name | Leder Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Colour | Green |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 394 Reviews |
| Edition | Standard Edition |
| Educational Objective | Improve strategic and critical thinking skills |
| Estimated Playing Time | 90 Minutes |
| Expansion For | Root |
| Game Mechanics | area control, hand management, modular board |
| Genre | Strategy, Wargame |
| Included Components | Booklets. Learning to Play and this Law. Cardboard Pieces. 6 Buildings, 19 Tokens, the Burrow, 4 Relationship Markers, 2 Victory Point Markers, 6 Closed Path Markers. Wooden Pieces. 35 Warriors, 1 Ferry, 1 Tower. Cards. 9 Ministers, 2 Overviews. Other. Board (Lake and Mountain Maps), 2 Dice, 2 Faction Boards (Duchy, Corvid) |
| Is Assembly Required | No |
| Item Dimensions | 5.3 x 2.3 x 0.1 centimetres |
| Item Dimensions L x W | 30.5L x 2.5W centimetres |
| Item Type Name | Board Games |
| Item Weight | 3 Pounds |
| Language | English |
| Manufacturer | Leder Games |
| Manufacturer Part Number | LED01002 |
| Material | Cardboard |
| Material Type | Cardboard |
| Maximum Age Recommendation | 1332.0 |
| Minimum Age Recomendation | 120 |
| Minimum Age Recommendation | 168.0 |
| Model Number | LED01002 |
| Number of Items | 1 |
| Number of Players | 6 |
| Number of players | 6 |
| Operation Mode | manual |
| Product dimensions | 30.5L x 2.5W centimetres |
| Rulebook Availability | Printed Included |
| Set Name | Underworld |
| Size | One Size |
| Special Features | Board Game |
| Subject Character | Underground Duchy, Corvid Conspiracy |
| Theme | Underground World |
| UPC | 672975032067 |
| Unit Count | 1.0 count |

## Product Details

- **Brand:** Leder Games
- **Genre:** Strategy, Wargame
- **Material:** Cardboard
- **Number of players:** 6
- **Theme:** Underground World

## Images

![Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 - Image 1](https://m.media-amazon.com/images/I/914LZk8hXaL.jpg)
![Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 - Image 2](https://m.media-amazon.com/images/I/81SgT2DBWuL.jpg)
![Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 - Image 3](https://m.media-amazon.com/images/I/81DV73D7DDL.jpg)
![Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 - Image 4](https://m.media-amazon.com/images/I/81ioC5WMWGL.jpg)
![Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002 - Image 5](https://m.media-amazon.com/images/I/81C9oJ3hGQL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Absolutely necessary!
*by R***S on 13 July 2024*

Since picking up Root early last year it has quickly become my favourite game and this expansion only enhances that experience. The corvids are such a great faction for newer players as they’re pretty easy to pick up and learn, meaning you can get those reluctant family members to the table. The Dutchy provide a good learning curve as one of the heavier factions (looking at you keepers) and make repeat plays a great time for larger groups. 100% recommend!

### ⭐⭐⭐⭐⭐ We love it!
*by S***E on 7 December 2024*

I bought this for my boyfriend as we play Root together and we've enjoyed the expansion so much :) adds just that little bit extra to your game!

### ⭐⭐⭐⭐⭐ Vielseitiges Brettspiel
*by D***K on 3 September 2021*

Leider nur in Englisch zu erhalten, aber kein Problem in meiner Spielegruppe. Besonders interessant sind die verschiedenen Fraktionen, wie sie Siegpunkte erhalten und dass es dennoch ziemlich ausbalanziert ist. Nicht zu empfehlen für Kinder, das lustige Design täuscht, die Regeln sind zwar gut erklärt (und das in 2 verschieden ausgeführten Regelbüchern) sind aber recht komplex.

## Frequently Bought Together

- Leder Games - Root: The Underworld Expansion - Board Game, green, LED01002
- Leder Games - Root: A Game of Woodland Might & Right - Board Game, multi-colored
- Leder Games Root: The Clockwork Expansion, LED01009

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*Product available on Desertcart New Zealand*
*Store origin: NZ*
*Last updated: 2026-05-26*