---
product_id: 40910976
title: "Tales from The Yawning Portal (Dungeons & Dragons)"
price: "$183"
currency: NZD
in_stock: true
reviews_count: 8
url: https://www.desertcart.nz/products/40910976-tales-from-the-yawning-portal-dungeons-and-dragons
store_origin: NZ
region: New Zealand
---

# 5E rules compatible 256-page hardcover 7 iconic dungeons Tales from The Yawning Portal (Dungeons & Dragons)

**Price:** $183
**Availability:** ✅ In Stock

## Summary

> 🎲 Unlock legendary quests and level up your game night!

## Quick Answers

- **What is this?** Tales from The Yawning Portal (Dungeons & Dragons)
- **How much does it cost?** $183 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.nz](https://www.desertcart.nz/products/40910976-tales-from-the-yawning-portal-dungeons-and-dragons)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Balanced Party Play:** Designed for 5 players with challenges spanning levels 5 to 14.
- • **Immersive Storytelling:** Classic D&D narrative style that brings every dungeon to life.
- • **Seamless 5E Integration:** Fully updated for the latest Player’s Handbook, Monster Manual, and DM Guide.
- • **Durable Hardcover Format:** 256 pages of premium, easy-reference content built to last through countless campaigns.
- • **Epic Dungeon Crawl Collection:** Explore 7 legendary adventures from D&D’s storied past.

## Overview

Tales from the Yawning Portal is a 256-page hardcover Dungeons & Dragons adventure anthology featuring seven classic dungeons updated for 5th Edition play. Designed for groups of five players, it offers balanced challenges for levels 5 to 14, combining immersive storytelling with durable physical format for seamless gameplay.

## Description

desertcart.com: Tales from The Yawning Portal (Dungeons & Dragons): 9780786966097: Wizards RPG Team: Books

Review: A Treasure Trove of Classic Adventures! - If you’ve ever wondered what it’s like to dive into the greatest hits of D&D history, Tales from the Yawning Portal is the ultimate playlist of legendary adventures. This book is a collection of seven iconic dungeons, lovingly updated for 5th Edition, and it’s perfect for players and Dungeon Masters alike. From the infamous Tomb of Horrors (a.k.a. “character graveyard”) to the Sunless Citadel and beyond, each adventure is packed with traps, monsters, and enough twists to keep even the most seasoned adventurers on their toes. Whether you're looking for a quick one-shot or a mini-campaign, there’s something for everyone here. The production quality is top-notch. The book features gorgeous art, clean layouts, and well-organized maps that make running these adventures a breeze. As a DM, I appreciate the way the challenges are balanced for different levels, giving you options for a variety of party strengths. The highlights? The Forge of Fury for some good ol' classic dungeon crawling. Dead in Thay, which will test your players’ strategy and endurance. And of course, Tomb of Horrors, for when you’re feeling a little too nice to your players and want to spice things up with a TPK. Final Verdict: This book is a must-have for anyone who loves D&D, whether you’re a DM looking to torture entertain your players or a player ready to tackle the best dungeons of all time. It’s a blend of nostalgia, challenge, and epic storytelling that will keep your table talking for weeks. ⭐⭐⭐⭐⭐ Pro Tip: Don’t mention you’re running Tomb of Horrors until it’s too late for them to back out. You’ll thank me later. 😈
Review: Quality product that fills a missing void in the current 5e lineup - I was brand new to D&D in 4e when my friend ran his own campaign. When 5e came out, a different group of friends wanted to play D&D, but I was the only one with any prior experience, so I became the DM. We've been going through the 5e starter set, and as they are finishing that up, I'm looking for the next step for their characters. The standard published campaigns are somewhat problematic in that they all start at level 1. If your players want to keep playing the same characters (up to level 20, or whenever they die), its going to take a bit of work on your part. Enter Tales From the Yawning Portal. I have not personally run my players through any of the adventures yet, but I have read through each one pretty extensively. The way they are set up is brilliant, and even as a new DM it seems that they will be very easy to run. Tyranny of Dragons has a good story from what I've read through, but it doesn't seem to be set up in a way that is easy to DM, with a lot of fill work required on your part. Tales is a little different however from the other full campaigns in that they are meant to be sprinkled in bigger campaigns/adventures, not necessarily stand on their own as one over-arching campaign. That being said, you can do that, as the levels of the adventures compliment each other; the first one is 1-3, the second 3-5, then 5-8, etc. There won't be any over-arching story, but that doesn't matter too much. My personal plan is to run Horde of the Dragon Queen next (I will have to modify it as my characters are level 4) and when they are done with that, I will run them through one of the Tales adventures before moving onto part two of Tyranny, Rise of Tiamat. I had already bought those books, and their characters tie in nicely with the story. For the most part though, I can't wait to get to the Tales adventures. After the full campaign is done, I might run them through Tomb of Horrors, the last adventure in Tales. I am doing that last, because of the looks of it, it will kill them. The last thing I wanted to mention about Tales from the Yawning Portal is that the adventures feel very much like they were taken from past editions, but that's not a bad thing. I have several AD&D books that I've skimmed through, and the adventures seem very similar in terms of traps, puzzles and choices the characters can make. Also, most of the adventures seem, at least to me, that they are deadlier than the current 5e lineup. Many sections require smart thinking on the part of the players, not something that is easy to hack and slash their way through with min-maxed characters. The last adventure, Tomb of Horrors, looks especially devious. It was originally created by Gary Gygax himself, as a way to humble even his strongest players. These adventures are tough, but look to be extremely rewarding for those who survive. All in all, this is a solid, easy to use product that adds much needed content beyond first starting level. I highly recommend it.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Customer Reviews | 4.8 4.8 out of 5 stars (4,728) |

## Images

![Tales from The Yawning Portal (Dungeons & Dragons) - Image 1](https://m.media-amazon.com/images/I/81CXpXooaML.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ A Treasure Trove of Classic Adventures!
*by C***B on January 17, 2025*

If you’ve ever wondered what it’s like to dive into the greatest hits of D&D history, Tales from the Yawning Portal is the ultimate playlist of legendary adventures. This book is a collection of seven iconic dungeons, lovingly updated for 5th Edition, and it’s perfect for players and Dungeon Masters alike. From the infamous Tomb of Horrors (a.k.a. “character graveyard”) to the Sunless Citadel and beyond, each adventure is packed with traps, monsters, and enough twists to keep even the most seasoned adventurers on their toes. Whether you're looking for a quick one-shot or a mini-campaign, there’s something for everyone here. The production quality is top-notch. The book features gorgeous art, clean layouts, and well-organized maps that make running these adventures a breeze. As a DM, I appreciate the way the challenges are balanced for different levels, giving you options for a variety of party strengths. The highlights? The Forge of Fury for some good ol' classic dungeon crawling. Dead in Thay, which will test your players’ strategy and endurance. And of course, Tomb of Horrors, for when you’re feeling a little too nice to your players and want to spice things up with a TPK. Final Verdict: This book is a must-have for anyone who loves D&D, whether you’re a DM looking to torture entertain your players or a player ready to tackle the best dungeons of all time. It’s a blend of nostalgia, challenge, and epic storytelling that will keep your table talking for weeks. ⭐⭐⭐⭐⭐ Pro Tip: Don’t mention you’re running Tomb of Horrors until it’s too late for them to back out. You’ll thank me later. 😈

### ⭐⭐⭐⭐⭐ Quality product that fills a missing void in the current 5e lineup
*by A***R on May 18, 2017*

I was brand new to D&D in 4e when my friend ran his own campaign. When 5e came out, a different group of friends wanted to play D&D, but I was the only one with any prior experience, so I became the DM. We've been going through the 5e starter set, and as they are finishing that up, I'm looking for the next step for their characters. The standard published campaigns are somewhat problematic in that they all start at level 1. If your players want to keep playing the same characters (up to level 20, or whenever they die), its going to take a bit of work on your part. Enter Tales From the Yawning Portal. I have not personally run my players through any of the adventures yet, but I have read through each one pretty extensively. The way they are set up is brilliant, and even as a new DM it seems that they will be very easy to run. Tyranny of Dragons has a good story from what I've read through, but it doesn't seem to be set up in a way that is easy to DM, with a lot of fill work required on your part. Tales is a little different however from the other full campaigns in that they are meant to be sprinkled in bigger campaigns/adventures, not necessarily stand on their own as one over-arching campaign. That being said, you can do that, as the levels of the adventures compliment each other; the first one is 1-3, the second 3-5, then 5-8, etc. There won't be any over-arching story, but that doesn't matter too much. My personal plan is to run Horde of the Dragon Queen next (I will have to modify it as my characters are level 4) and when they are done with that, I will run them through one of the Tales adventures before moving onto part two of Tyranny, Rise of Tiamat. I had already bought those books, and their characters tie in nicely with the story. For the most part though, I can't wait to get to the Tales adventures. After the full campaign is done, I might run them through Tomb of Horrors, the last adventure in Tales. I am doing that last, because of the looks of it, it will kill them. The last thing I wanted to mention about Tales from the Yawning Portal is that the adventures feel very much like they were taken from past editions, but that's not a bad thing. I have several AD&D books that I've skimmed through, and the adventures seem very similar in terms of traps, puzzles and choices the characters can make. Also, most of the adventures seem, at least to me, that they are deadlier than the current 5e lineup. Many sections require smart thinking on the part of the players, not something that is easy to hack and slash their way through with min-maxed characters. The last adventure, Tomb of Horrors, looks especially devious. It was originally created by Gary Gygax himself, as a way to humble even his strongest players. These adventures are tough, but look to be extremely rewarding for those who survive. All in all, this is a solid, easy to use product that adds much needed content beyond first starting level. I highly recommend it.

### ⭐⭐⭐⭐⭐ My favorite 5e adventure book so far.
*by L***S on January 24, 2021*

I'm the family dungeon master. We aren't the most experienced group, but we've gone through Lost Mines of Phandelver, Dragon of IceSpire Peak, Curse of Strahd, and we're on the second adventure in Tales of the Yawning Portal. We're running the adventures consecutively as a campaign, and, so far, this has been our favorite book. My wife says the pacing feels like a book of short stories vs Curse of Strahd being more like a novel. The dungeons are challenging, have unique mechanics, great roleplay opportunities, and are just really fun. I've incorporated downtime activities in between modules. So when a session ends with a finished module, the next session starts with the characters each having had 30 days of downtime where they can decide how they spent their gold to improve their characters in various ways. This makes acquiring monetary treasure a lot more exciting than it was in Curse of Strahd where there was little opportunity to spend money. Then it's pretty easy to insert a new adventure hook where the characters get back together as a party to go tackle a new challenge I loved roleplaying Meepo the kobold in The Sunless Citadel, and the encounter with the white dragon wyrmling was memorable. The magic whistle that summons an undead is also a really cool magic item that the party is putting to good use, and they're carefully keeping track of when it recharges. In forge of fury, I had a blast controlling the duergar who can turn invisible and enlarge themselves. The succubus is great too. So far, the party is very suspicious of the damsel in distress oddly holed up in the middle of the dungeon, and they've resisted her attempt at charming one of them. They haven't quite figured out exactly what she is, though, and she told them some lies that they bought ;) We usually play once a week, but, after last session 2 days ago, everyone was excited to play again, and we're playing again this evening. I don't know why everyone says Curse of Strahd is by far the best 5e adventure. While it was definitely great, we are enjoying Tales of the Yawning Portal much more.

## Frequently Bought Together

- Dungeons & Dragons Tales from The Yawning Portal
- Dungeons & Dragons Candlekeep Mysteries (D&D Adventure Book (Dungeons and Dragons)
- Curse of Strahd (Dungeons & Dragons)

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*Product available on Desertcart New Zealand*
*Store origin: NZ*
*Last updated: 2026-02-22*