---
product_id: 47730965
title: "Wolfenstein II: The New Colossus - PlayStation 4"
price: "$47"
currency: NZD
in_stock: true
reviews_count: 8
url: https://www.desertcart.nz/products/47730965-wolfenstein-ii-the-new-colossus-playstation-4
store_origin: NZ
region: New Zealand
---

# Immersive PS4 exclusive gameplay Hyper-violent, adrenaline-pumping action Cutting-edge futuristic weaponry Wolfenstein II: The New Colossus - PlayStation 4

**Price:** $47
**Availability:** ✅ In Stock

## Summary

> 🔥 Dominate the Resistance. Own the Revolution. Play like a legend. 🔫

## Quick Answers

- **What is this?** Wolfenstein II: The New Colossus - PlayStation 4
- **How much does it cost?** $47 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.nz](https://www.desertcart.nz/products/47730965-wolfenstein-ii-the-new-colossus-playstation-4)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Replay Worthy:** Challenging AI and upgrade systems keep every mission fresh and addictive.
- • **Dynamic Combat:** Experience a perfect blend of stealth, run-and-gun, and brutal melee tactics.
- • **Next-Gen Arsenal:** Master iconic weapons like the Laserkraftwerk and Dieselkraftwerk for ultimate firepower.
- • **Lead the Resistance:** Step into BJ Blazkowicz’s boots and ignite the second American Revolution.
- • **Cinematic Storytelling:** Dive into a gripping, over-the-top narrative that redefines FPS storytelling.

## Overview

Wolfenstein II: The New Colossus for PlayStation 4 delivers a mature, story-driven FPS experience where you play as BJ Blazkowicz, battling to overthrow Nazi occupation in 1961 America. Featuring advanced weaponry, intense combat mechanics, and a compelling narrative, this game is a must-have for fans craving high-octane action and immersive gameplay.

## Description

America, 1961 Your assassination of Nazi General Deathshead was a short-lived victory. Despite the setback, the Nazis maintain their stranglehold on the world. You are BJ Blazkowicz, aka “Terror-Billy,” member of the Resistance, scourge of the Nazi empire, and humanity's last hope for liberty. Only you have the guts, guns, and gumption to return stateside, kill every Nazi in sight, and spark the second American Revolution.

Review: Your post Nazi occupation country needs you! - Unpopular opinion: I thought Wolfenstein 1 was pretty meh. Solid gun play, but nothing special. No one seemed to agree with me. I actually wasn't planning on buying this but 1) there was a sale, and 2) I saw some weird comments on the internet claiming that killing Nazis is "politically incorrect" and the game is "bias." And here's the thing, Wolfenstein has been about killing Nazis since 1981 and no said boo before. America, Wolfenstein didn't change - you did. But here's the thing - I'm so glad I bought this! The combat was even tighter than the first, great graphics, and it had the element the first one was missing - variety. The upgrade system for weapons and abilities and the stealth vs. run and gun mechanic made every level feel fresh. I even enjoyed replaying it (which I'm not usually in to). The story was as over the top as you'd expect from a series the introduced battling a robo-Hitler. The axe throwing was a nice touch. Also - the scored simulator system and the district system added more value. And frankly - bonus points for making a straightforward single player game. I loved it. If you're on the fence - buy it, the train level alone is worth it.
Review: Bombastic, Dark, and Simply a Blast to Mow Down Nazis - The Wolfenstein franchise, ever since its inception way back in 1981, has trailblazed the Nazi-killing genre of video games. Players take on the role of the protagonist William “B.J.” Blaskowicz and pick up a variety of weapons to mow down Nazis in a gratuitous, satirical take on the Nazi regime. In that, the newest installment of the franchise, Wolfenstein II: The New Colossus, is no different. But does Terror Billy still have what it takes to carry on this series? Story Wolfenstein II: The New Colossus, picks up immediately after the events from the previous game in the series, the 2014 title Wolfenstein: A New Order. As laid out in A New Order, the story takes place in an alternate history wherein the Nazis won World War II and now control the United States. The New Colossus picks up with William shown as battered and broken, being rescued by his comrades and taken back to their stolen Nazi ship, Evas Hammer, to recover. After a few flashbacks, you awaken from your coma to discover that the Nazis have located your position and infiltrated the ship. You then hop into a wheelchair, grab a gun, and roll your way toward killing Nazis and rescuing everyone. From there you must traverse the broken cities left behind after the Nazi invasion (quote from my fiancé who saw the ruins of New York: “I liked this game better when it was called Fallout.”), killing Nazis and locating Resistance members who will help you to overthrow the Nazi regime. Along the way you will hear ludicrous story exposition and very snarky commentary from everyone who you meet, with strong, diverse personalities. In short, Wolfenstein II: The New Colossus is less Man in the High Castle and more 70s-era exploitation cinema mixed with the novel The Divide by William Overgard. In short, it is bombastic, over-the-top, and a lot of fun to see play out, even though you know it is insanity. Oh, and Nazi robots with lasers. Graphics & Sound The New Colossus looks great, with great light and shadow effects, and great detailing on characters. Each of the supporting cast looks unique and has a great voice actor to go with it, although some of the minor Evas Hammer crew, especially as you recruit more members, start to look more generic over time. Enemy design is colorful, and for the most part varied, though the robot enemies are recycled and there is not a huge variety to them. Nazi Commanders, for instance, almost all wear long black overcoats and Deathshead caps, with minor details swapped out to accommodate the zone in question (such as wearing a gas mask for radiation-infected areas). While this may be a letdown to some, overall it worked for me, with just enough variation to give life to a game that shows a lot of destroyed American cities with few areas that were “whole”. Sound-wise the game has a heavily rock-infused soundtrack that mixes electronica and Dubstep to keep you ready to kill waves of Nazis. Different mixes happen depending upon the enemies you are about to come across, with a particularly memorable beat happening when the first giant robot is encountered. When you combine the music with the heavy, slow thud of a giant mech making its way for you, it serves to increase tension while also keeping you on your toes as you look around trying to find environmental cover so that you aren’t lasered into a smoking pile of ash. In short, the soundtrack is intense and does a great job of both alerting you to nearby danger while also increasing pressure to not be mowed down by taunting Nazis. Finally, the voice acting is very well-done in this game, with characters sounding distinct and having their own personalities. Whether complaining about some minor irritation of their own or telling Terror Billy to go to the next place and unleash mayhem, the interaction between the various members of Evas Hammer comes across and both genuine and professionally done. The New Colossus simply nails the sound department and breathes life into this title. Controls Wolfenstein II uses the first-person perspective and a traditional shooter layout for the controller (note: I played the PS4 version). I experienced no input lag, and in general, any deaths that I experienced were due to my own incompetence as opposed to technical limitations of the game. As for any glitches, I only experienced a handful, with the most notable being a giant robot that simply disappeared one time. I had a few instances where enemies died without me attacking them, and I couldn’t be sure if they killed themselves with the environment, or if the game glitched and detected an attack that I didn’t execute. Either way, these issues were minimal, and I am only commenting on them for the sake of posterity. Gameplay Wolfenstein II: The New Colossus follows the scripted Wolfenstein formula: drop B.J. Blazkowicz into a Nazi-infested area, give him an arsenal of weapons to use, and proceed to unleash havoc upon them. Whether you choose to sneak up on a Nazi and axe him to death, use your rifle for long-distance headshots and set off the alarm to cause them to descend upon you, or opt for the more chaotic grenade-chucking method, there are myriad ways to dispatch your foes, and the game works to accommodate your playstyle. As for missions, they follow the same general path: travel to the location, kill Nazis, try to kill the commanders without setting off the alarms, collect Enigma codes, recover the objective, return to Evas Hammer and rinse/repeat. While this may seem repetitive, there is enough variation in the environments that you travel to that make each mission unique. Whether crawling around in the ruins of a bomb-blasted city or exploring the airship of a Nazi commander, the level design will quickly dispel any tedium from the repetition in the tasks. There are also myriad mini-objectives, such as completing small quests on Evas Hammer or remembering script lines when you infiltrate a Nazi film studio. All of this prevents the player from becoming bored with endlessly slaughtering Nazis. As for the actual killing of Nazis, the game has a Perks system that adjusts to your playstyle. If you prefer taking headshots, you will gradually earn mastery points in that skill, allowing you to see better through scopes. The same goes for stealth kills, using grenades, and so forth. Each action rewards you with points for that Perk, giving you bonuses for that action and making Terror Billy a more efficient killer. As for the weaponry, you collect upgrade kits that allow you to modify weapons to add things like suppressors and scopes. However, with all this in mind, the game is balanced in such a way as to keep it from becoming too easy. For example, while the rifle that you can upgrade with armor piercing does have a scope, there is no suppressor. So, sure, you can zoom in from afar and take out a Nazi or two with a headshot, but you will alert everything in the area and trigger the alarm, and they will zerg rush you. Alternatively, if you use the pistol, which does have a suppressor, you can take out enemies silently, but the range is drastically shorter, and you have a small dot for a target sight. This forces you to use a variety of strategies that combine stealth and wanton mayhem. Of course, you could always trigger the alarm, find an advantageous position, and nuke the mobs as they come to you, as well. The choice is yours. The enemy AI is fairly aggressive, even on lower difficulty levels, and mobs will universally turn on you if you alert the others. They are also uncanny in finding your location and killing you, all while taunting you in German. Oh, and heaven help you if you run into one of the giant mechs without some sort of cover, or a decent charge on your laser weapon. Those things hurt, especially early in the game when you may not have enough weapon upgrades to be super effective. As for ammo, health, and armor packs, The New Colossus is generous in this department, and there were few times that I found myself without any guns to use. In addition, exploration is rewarded by hiding higher value armor and health kits in out-of-the-way areas, so sometimes taking a few moments to sneak around and look in different nooks and crannies will reward you with the coveted item(s) that you need. While the main story is not terribly long, there are several side missions, though the task of using the Enigma machine to kill the überkommandants involves grinding Nazi commanders for Enigma code cards. Which, of course, means traveling back to previous mission areas (though to the game’s credit, many are redesigned to reflect the actions of the main story), and killing mobs over and over until you have the 70+ that you need (you get around 55 or so from the main story, so it’s not a huge amount, but between the load times and that, it is a bit boring). This is optional though, and if you simply want to plow through the various difficulties to test your mettle against an aggressive Nazi AI, go for it. In Conclusion I enjoyed Wolfenstein II: The New Colossus. It is gratuitous, violent fun, with a lot of graphic cutscenes and bombastic dialogue. The combat is frenetic, and perfecting my technique of killing Nazis was simply a blast. Whether it is listening to the satirical, often hilarious cutscenes or sitting in silence and listening to two Nazi soldiers griping about the financial state of the Nazi army, Wolfenstein II fleshes out a world that is both humorous and very dark, and I think that anyone who enjoys the Wolfenstein franchise, or even if you are simply a fan of shooters, will find this game to be a fun time.

## Features

- As BJ Blazkowicz, protect your family and friends, forge new alliances and face the demons of your troubled past as you rally pockets of resistance to overthrow the Nazi occupation
- Blast Nazis to Bits With High-Tech Weaponry Such As the Laserkraftwerk, the Dieselkraftwerk, or Get Up Close and Personal With Advanced Pistols, Submachine Guns, and Hatchets
- Unleash Your Inner War Hero As You Annihilate Nazis in New and Hyper-Violent Ways. Lock and Load Futuristic Guns and Discover BJ’s New Set of Abilities As You Fight to Free America

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B072JY7NX5 |
| Best Sellers Rank | #11,986 in Video Games ( See Top 100 in Video Games ) #941 in PlayStation 4 Games |
| Compatible Video Game Console Models | Sony PlayStation 4 |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.5 4.5 out of 5 stars (1,750) |
| Date First Available | January 11, 2017 |
| Department | All Ages |
| Global Trade Identification Number | 00093155172425 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Item model number | 17242 |
| Language | English |
| Manufacturer | Bethesda Softworks |
| Product Dimensions | 0.6 x 5.3 x 6.7 inches; 2.4 ounces |
| Publication Date | October 27, 2017 |
| Rated | Mature |
| Release date | October 27, 2017 |
| Type of item | Video Game |
| UPC | 093155172425 |

## Images

![Wolfenstein II: The New Colossus - PlayStation 4 - Image 1](https://m.media-amazon.com/images/I/717yPPk6wAL.jpg)
![Wolfenstein II: The New Colossus - PlayStation 4 - Image 2](https://m.media-amazon.com/images/I/71Yfw2SLuIL.jpg)
![Wolfenstein II: The New Colossus - PlayStation 4 - Image 3](https://m.media-amazon.com/images/I/71860mRRw0L.jpg)
![Wolfenstein II: The New Colossus - PlayStation 4 - Image 4](https://m.media-amazon.com/images/I/717Qz0F1qtL.jpg)
![Wolfenstein II: The New Colossus - PlayStation 4 - Image 5](https://m.media-amazon.com/images/I/71mMwj0QP6L.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Your post Nazi occupation country needs you!
*by W***N on January 13, 2018*

Unpopular opinion: I thought Wolfenstein 1 was pretty meh. Solid gun play, but nothing special. No one seemed to agree with me. I actually wasn't planning on buying this but 1) there was a sale, and 2) I saw some weird comments on the internet claiming that killing Nazis is "politically incorrect" and the game is "bias." And here's the thing, Wolfenstein has been about killing Nazis since 1981 and no said boo before. America, Wolfenstein didn't change - you did. But here's the thing - I'm so glad I bought this! The combat was even tighter than the first, great graphics, and it had the element the first one was missing - variety. The upgrade system for weapons and abilities and the stealth vs. run and gun mechanic made every level feel fresh. I even enjoyed replaying it (which I'm not usually in to). The story was as over the top as you'd expect from a series the introduced battling a robo-Hitler. The axe throwing was a nice touch. Also - the scored simulator system and the district system added more value. And frankly - bonus points for making a straightforward single player game. I loved it. If you're on the fence - buy it, the train level alone is worth it.

### ⭐⭐⭐⭐⭐ Bombastic, Dark, and Simply a Blast to Mow Down Nazis
*by S***L on November 5, 2017*

The Wolfenstein franchise, ever since its inception way back in 1981, has trailblazed the Nazi-killing genre of video games. Players take on the role of the protagonist William “B.J.” Blaskowicz and pick up a variety of weapons to mow down Nazis in a gratuitous, satirical take on the Nazi regime. In that, the newest installment of the franchise, Wolfenstein II: The New Colossus, is no different. But does Terror Billy still have what it takes to carry on this series? Story Wolfenstein II: The New Colossus, picks up immediately after the events from the previous game in the series, the 2014 title Wolfenstein: A New Order. As laid out in A New Order, the story takes place in an alternate history wherein the Nazis won World War II and now control the United States. The New Colossus picks up with William shown as battered and broken, being rescued by his comrades and taken back to their stolen Nazi ship, Evas Hammer, to recover. After a few flashbacks, you awaken from your coma to discover that the Nazis have located your position and infiltrated the ship. You then hop into a wheelchair, grab a gun, and roll your way toward killing Nazis and rescuing everyone. From there you must traverse the broken cities left behind after the Nazi invasion (quote from my fiancé who saw the ruins of New York: “I liked this game better when it was called Fallout.”), killing Nazis and locating Resistance members who will help you to overthrow the Nazi regime. Along the way you will hear ludicrous story exposition and very snarky commentary from everyone who you meet, with strong, diverse personalities. In short, Wolfenstein II: The New Colossus is less Man in the High Castle and more 70s-era exploitation cinema mixed with the novel The Divide by William Overgard. In short, it is bombastic, over-the-top, and a lot of fun to see play out, even though you know it is insanity. Oh, and Nazi robots with lasers. Graphics & Sound The New Colossus looks great, with great light and shadow effects, and great detailing on characters. Each of the supporting cast looks unique and has a great voice actor to go with it, although some of the minor Evas Hammer crew, especially as you recruit more members, start to look more generic over time. Enemy design is colorful, and for the most part varied, though the robot enemies are recycled and there is not a huge variety to them. Nazi Commanders, for instance, almost all wear long black overcoats and Deathshead caps, with minor details swapped out to accommodate the zone in question (such as wearing a gas mask for radiation-infected areas). While this may be a letdown to some, overall it worked for me, with just enough variation to give life to a game that shows a lot of destroyed American cities with few areas that were “whole”. Sound-wise the game has a heavily rock-infused soundtrack that mixes electronica and Dubstep to keep you ready to kill waves of Nazis. Different mixes happen depending upon the enemies you are about to come across, with a particularly memorable beat happening when the first giant robot is encountered. When you combine the music with the heavy, slow thud of a giant mech making its way for you, it serves to increase tension while also keeping you on your toes as you look around trying to find environmental cover so that you aren’t lasered into a smoking pile of ash. In short, the soundtrack is intense and does a great job of both alerting you to nearby danger while also increasing pressure to not be mowed down by taunting Nazis. Finally, the voice acting is very well-done in this game, with characters sounding distinct and having their own personalities. Whether complaining about some minor irritation of their own or telling Terror Billy to go to the next place and unleash mayhem, the interaction between the various members of Evas Hammer comes across and both genuine and professionally done. The New Colossus simply nails the sound department and breathes life into this title. Controls Wolfenstein II uses the first-person perspective and a traditional shooter layout for the controller (note: I played the PS4 version). I experienced no input lag, and in general, any deaths that I experienced were due to my own incompetence as opposed to technical limitations of the game. As for any glitches, I only experienced a handful, with the most notable being a giant robot that simply disappeared one time. I had a few instances where enemies died without me attacking them, and I couldn’t be sure if they killed themselves with the environment, or if the game glitched and detected an attack that I didn’t execute. Either way, these issues were minimal, and I am only commenting on them for the sake of posterity. Gameplay Wolfenstein II: The New Colossus follows the scripted Wolfenstein formula: drop B.J. Blazkowicz into a Nazi-infested area, give him an arsenal of weapons to use, and proceed to unleash havoc upon them. Whether you choose to sneak up on a Nazi and axe him to death, use your rifle for long-distance headshots and set off the alarm to cause them to descend upon you, or opt for the more chaotic grenade-chucking method, there are myriad ways to dispatch your foes, and the game works to accommodate your playstyle. As for missions, they follow the same general path: travel to the location, kill Nazis, try to kill the commanders without setting off the alarms, collect Enigma codes, recover the objective, return to Evas Hammer and rinse/repeat. While this may seem repetitive, there is enough variation in the environments that you travel to that make each mission unique. Whether crawling around in the ruins of a bomb-blasted city or exploring the airship of a Nazi commander, the level design will quickly dispel any tedium from the repetition in the tasks. There are also myriad mini-objectives, such as completing small quests on Evas Hammer or remembering script lines when you infiltrate a Nazi film studio. All of this prevents the player from becoming bored with endlessly slaughtering Nazis. As for the actual killing of Nazis, the game has a Perks system that adjusts to your playstyle. If you prefer taking headshots, you will gradually earn mastery points in that skill, allowing you to see better through scopes. The same goes for stealth kills, using grenades, and so forth. Each action rewards you with points for that Perk, giving you bonuses for that action and making Terror Billy a more efficient killer. As for the weaponry, you collect upgrade kits that allow you to modify weapons to add things like suppressors and scopes. However, with all this in mind, the game is balanced in such a way as to keep it from becoming too easy. For example, while the rifle that you can upgrade with armor piercing does have a scope, there is no suppressor. So, sure, you can zoom in from afar and take out a Nazi or two with a headshot, but you will alert everything in the area and trigger the alarm, and they will zerg rush you. Alternatively, if you use the pistol, which does have a suppressor, you can take out enemies silently, but the range is drastically shorter, and you have a small dot for a target sight. This forces you to use a variety of strategies that combine stealth and wanton mayhem. Of course, you could always trigger the alarm, find an advantageous position, and nuke the mobs as they come to you, as well. The choice is yours. The enemy AI is fairly aggressive, even on lower difficulty levels, and mobs will universally turn on you if you alert the others. They are also uncanny in finding your location and killing you, all while taunting you in German. Oh, and heaven help you if you run into one of the giant mechs without some sort of cover, or a decent charge on your laser weapon. Those things hurt, especially early in the game when you may not have enough weapon upgrades to be super effective. As for ammo, health, and armor packs, The New Colossus is generous in this department, and there were few times that I found myself without any guns to use. In addition, exploration is rewarded by hiding higher value armor and health kits in out-of-the-way areas, so sometimes taking a few moments to sneak around and look in different nooks and crannies will reward you with the coveted item(s) that you need. While the main story is not terribly long, there are several side missions, though the task of using the Enigma machine to kill the überkommandants involves grinding Nazi commanders for Enigma code cards. Which, of course, means traveling back to previous mission areas (though to the game’s credit, many are redesigned to reflect the actions of the main story), and killing mobs over and over until you have the 70+ that you need (you get around 55 or so from the main story, so it’s not a huge amount, but between the load times and that, it is a bit boring). This is optional though, and if you simply want to plow through the various difficulties to test your mettle against an aggressive Nazi AI, go for it. In Conclusion I enjoyed Wolfenstein II: The New Colossus. It is gratuitous, violent fun, with a lot of graphic cutscenes and bombastic dialogue. The combat is frenetic, and perfecting my technique of killing Nazis was simply a blast. Whether it is listening to the satirical, often hilarious cutscenes or sitting in silence and listening to two Nazi soldiers griping about the financial state of the Nazi army, Wolfenstein II fleshes out a world that is both humorous and very dark, and I think that anyone who enjoys the Wolfenstein franchise, or even if you are simply a fan of shooters, will find this game to be a fun time.

### ⭐⭐⭐⭐⭐ Awesome fun game with no regrets
*by H***7 on October 31, 2017*

I have to say awesome game. I still give Wolfenstein 1 a slight edge over it. However they are both 5 stars. I have had no issues with this game. I must say even on normal game play there are some challenging parts where you have to dodge and move without much to no cover at all. Enemies are smart enough to flank you from all angles which to me is more realistic. I love to take cover and pick of enemies but in this game that's not necessarily a given option at all times. I have to admit I have died several times in this game. In some other games I have weighed heavily on taking cover all the time and worked my way through. I think more games moving forward will be like this in FPS where at times you are going to have to battle your way through and prepare to died a few times before succeeding. It's a very fun game to play. The graphics, story, weapons all good. I highly recommend getting this game

## Frequently Bought Together

- Wolfenstein 2: The New Colossus
- Wolfenstein: The New Order

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.nz/products/47730965-wolfenstein-ii-the-new-colossus-playstation-4](https://www.desertcart.nz/products/47730965-wolfenstein-ii-the-new-colossus-playstation-4)

---

*Product available on Desertcart New Zealand*
*Store origin: NZ*
*Last updated: 2026-02-24*