







🔥 Lock, load, and lead your squad to victory! 🔫
The Nerf Rival Phantom Corps Hades XVIII-6000 is a high-capacity, spring-powered blaster designed for ages 14+. Featuring a 60-round integrated magazine, it fires high-impact rounds at 100 feet per second. Equipped with a trigger lock and tactical rail, it offers secure handling and customization. This Amazon exclusive comes with red and blue team flags, perfect for competitive team play without the need for batteries.






| ASIN | B076JQJJTQ |
| Assembly Required | No |
| Batteries Included? | No |
| Batteries Required? | No |
| Color | Blue,red |
| Customer Reviews | 4.8 4.8 out of 5 stars (1,684) |
| Date First Available | 1 January 2024 |
| Item model number | E0648 |
| Manufacturer recommended age | 14 - 14 years |
| Material Care Instructions | hand_wash |
| Material Type(s) | Plastic |
| Number of Game Players | 1 |
| Product Dimensions | 10.16 x 76.2 x 30.48 cm; 1.36 kg |
| Release date | 1 January 2024 |
W**W
good condition
O**Y
Une vraie machine de bataille pour les enfants. Le design et la prise en main sont est bien. On peut utiliser des billes autre que Nerf, le fusil fonctionne bien avec aussi.
C**D
Something I've noticed Hasbro's been doing with the Phantom Corps Rivals is fixing a lot of problems previous models had. The Helios gave the Apollo a better priming mech and a stock. The Hera gave the Zeus a more conventional magazine location and better ergonomics. And it's no different with the Hades. A big problem I had with the Artemis was how it featured slam-fire but didn't have a stock to stabilize your shots with. Slam-firing the Artemis accurately was nearly impossible because of this, and it was unfortunate too. The Artemis had a lot of other very strong points. 30 rounds without requiring a magazine or any extra gear, easy to reload quickly, accurate, powerful, etc. but the slam-fire mechanic was almost unusable. But now we have the Hades. Extending the rear end of the blaster solved one problem and boosted another aspect. The slam-fire mechanic is now only not just usable, but highly viable. You can accurately put a lot of rounds on a target, and extending the stock gave us room for double the ammo, which makes the slam-fire even more of a scary tool. Also, 60 rounds is the highest capacity possible on a NERF Springer, due to most requiring magazines. How does this blaster match up against others? -Dart guns get outgunned by Rivals in general, and the Hades is no different. -Compared to Springer Rivals (Apollo, Atlas, Artemis, Helios, Kronos), your odds of winning are high. With over double the capacity of most and the high rate of fire granted by Slam-fire, this blaster beats them out quite easily. -Semi-Auto Flywheel Rivals (Zeus, Hera). These blasters CAN shoot faster and harder than the Hades, but they have much less ammo, with 12 being max. The 60 rounds the Hades provides makes this a hard blaster to wait out, due to how long it takes to run dry. -Full Auto Rivals (Khaos, Nemesis, Prometheus). The Hades struggles compared to these blasters. With each new Full Auto Rival the game changes even more, with each Full Auto being more rediculosuly overpowered than the last. But Springers have the benefit of being quiet, so if stealth is your game, the Hades is a better option than these noisy flywheels. All in all, the Hades is a very, very good blaster. Shoots hard, high rate of fire, high capacity, and Rival accuracy. 5/5, would highly recommend.
M**A
This is a lot of fun to play, the tidy up Jon is something to consider though....I am still finding the balls in my garden
U**U
Esta bien la pistola, pero creo que es usada o fue regresada, ya que tiene pequeñas manchas de mugre, y esta un poco rayada de un lado
Trustpilot
2 months ago
3 weeks ago