







Desertcart purchases this item on your behalf and handles shipping, customs, and support to New Zealand.
🏁 Own the Track, Live the Legend – Be the Driver, Feel the Rush!
F1 2011 for PlayStation 3 delivers the most authentic Formula One experience to date, featuring all official 2011 drivers, teams, and circuits with dynamic day/night racing. Powered by the advanced EGO engine, it offers realistic physics, strategic gameplay with KERS and DRS, and enhanced multiplayer including split-screen and co-op modes. Dive into an immersive career mode that captures the full F1 lifestyle from paddock drama to race day glory.
C**.
Superior to 2010
F1 2011 is here and it is a great step forward in the codemasters handling of a much beloved and intricate sport, but there are some caveats. Outside of the actual races, career mode is still a tad dull, it has been streamlined a little so answering reporters questions has a far more noticeable effect on you and your team, but overall it's nothing special...until you get to a race. Here things really start to shine, physics HAS been improved, there is a sense of weight and mass to cars that was a little off in 2010, cars feel less like friction less rockets and more like the grippy super cars they are. Your car will bounce and bob and is overall a better driving experience over last year. More surprisingly the AI is improved, it's hard this early to say where it's better, except that now AI opponents defend position, look for advantages when attacking yours, and basically are a real threat. On hardest difficulty it's a real nightmare, so much so that I don't think it can be played without a wheel setup if you're playing with no assists. To me F1 is all about strategy, and what's so great about this game is that you feel like that the only way to win is to have a competent strategy for each track and any of it's given weather conditions, and of course a fuel and tire strategy that will have you staying in the race, oh and the the new addition of the pace car only adds a layer. KERS is here and it's something I'm learning to use, but I like it and DRS is also added. KERS is a one lap use while DRS is useable anytime, with some exceptions. Praises for the game aside not everything is perfect, the graphics are better but only ever so slightly and only on specific things, your car looks awesome, and when you race in cockpit view you actually see yourself hitting buttons and twisting knobs on your steering wheel while racing, this is all done on each teams custom wheel, no more generic cockpits! Weather effects look better too and really scare the $&@% out of you when racing. Tracks look ok, but they could be a little sharper, and why do we still get those rearview mirrors that display things in SNES graphics quality? It something that I was hoping would be fixed, but it's still here... Multiplayer is more or less unchanged but the real highlight is the team racing, now you play with a buddy on the same team, and it's as fun as you can imagine, both working together to best everyone one else while simultaneously trying to beat each other, it's so good and so integral and basic to f1 racing I'm surprised it wasn't in last years game. In the end F1 is a niche game, if you are unfamiliar with the sport or think it's like Dirt or even Forza and GT5 this game will destroy any silly ideas you think you have of racing, it will humble you and make you adapt. Overall 8.5/10, it's a great game, most likely the best racing game on any console, (before I get flamed, while gt5 and Forza are great they are more car game then racing game). In closing if you own f1 2010 then you owe it to yourself to pick up this game, if your interested in racing or the sport itself, buy the game, turn on all the assists and have fun, the start slowly ratcheting up the difficulty, you won't be disappointed. To everyone else, come check out the most exhilarating racing game around!
B**G
Great racing game
im not the worlds biggest f1 fan but i do like auto racing and follow most... so anyways... i will judge this game based on NASCAR 2011 the game and from f1 2010 this game BLOWS AWAY NASCAR the game 2011 in every possible way... at first this game got me so mad because i picked the second hardest difficulty and limited assists and i couldn't complete a turn, unlike nascar i can put it on very hard and go from worst to first in about 2 corners... but then i thought hey its is actually fun, i actually have a challenge in a racing video game! - career really havent got into the f1 career but if its anything like last year its 10xxx better than NASCAR... in nascar i put it on hard and won all the pole and races... not a challenge at all - multiplayer this is the biggest for me... on nascar you pick a driver and go racing with no season or anything... but in f1 they finally have split screen, which is a blast! Me and my brother were teammates and had a great battle in the points. its such a positive to have split screen in racing games but the season makes it worth something... - graphics/damage once again f1 has beautiful graphics and realistic car handling and damage... not the case in nascar where the graphics are ok and the damage looks so fake and the cars drive like they are on ice... at first on f1 i could not turn the car, because they actually were driving like a real f1 race car and not like a car on ice... also KERS and DRS are in the game and only on the teams that really have it. i don't do online racing games because i feel that everyone is a poor sport and is only out there to wreck you so i have no comment on the online part of the game... overall if you are somebody that is a nascar fan and wants to play a racing game that is not a glitch filled disaster... this game is for you... its miles ahead of nascar and has so much more to offer and is just about perfect in replicating f1 racing in all aspects... (hopefully codemasters gets a nascar license because if this is what nascar would be like i would pay double for it, im not kidding either nascar 2011 the game is that bad) also if you are on the fence about this game trust me get it, it is worth it a great racing game
R**K
5/5
This was my first f1 game since 2006 and I love it, got it initially for 360 back in December 2011 and loved it but my 360 gave up and went over 2 years without it till I decided to get it for the PS3 since I have all f1 games from code masters on there except this one. Good memories of the hours I spent on 360 with this. I have not encountered bugs(updated to latest version) so no prob there and I didn't have internet on my old 360 and there weren't any bugs on there either so no problem there. Plays well, sometimes loading times take a little long since it doesn't install the whole game but past that it's a fun game. 5/5
D**W
Does justice to the thrill of the sport
A confession from me, first. I rather enjoyed F1 2010, and liked the experience despite some very sizable flaws and a borderline sense of being underwhelmed. That said, F1 2011 improves upon it in every measurable way. As a 'sequel', it far surpasses. Still 12 teams, 19 tracks, same top speeds of nearly 220mph, but the impact on the senses is much more enjoyable. Some of this has to do with the sport itself-- The rules in F1 itself have changed significantly this year, with 2 particular elements that a new player might well think was added just for the video game and could never really exist on the cars! Whereas the previous iteration was mostly "point and drive", this year we welcome 2 odd acronyms... names aren't important, but what is noteworthy is that they're both used as enhancements to the car that the player has control over. "KERS" is a small power boost allowed a certain amount per lap, and "DRS" allows higher speeds in a straight line. Sneaky, yes? Well, they've made the races of the real sport much more exciting, and it's great to see it reflected in the game. The in-car HUD has gone through a total overhaul and is now very slick . Split times are always up and they've been color coded the same way the official F1 timing system uses them so that they're visually distinct. The pop-up info screen for tyres and damage has an awesome new tab-- a short list giving you vitals such as when you expect to pit next, and expected exit position back on the track if you were to stop now. Since the sport requires players to change tyres in all races at least once, it saves a whole ton of thinking and lets anyone understand what the "big picture" for the race is. In the real sport, entire crews on the pit wall try to think this out to best help their position, so this is a godsend to have handed to you. Sound like a bit much? You'll be glad to know that in the game's career mode, players are slowly shown more and more features so it's easy to learn each bit of the car. For example... didn't know that you have 4 types adding up to 17 sets of tyres for each race weekend? At career start on lower difficulty it's left out. AI seems to have an overhaul from last year-- the drivers are smarter (less likely to run into you), difficulty is much more linear, career objectives are completely reasonable and are fulfilling to accomplish. Graphics and sound are quite unchanged, but this isn't all bad. The Ego graphics engine is starting to show its age yet gets the job done. For unknown reasons, rain effects look less realistic, but I'll call it even for the import of each car's very unique exhaust note. The main thing that holds back F1 2011 and I guess the series on the whole now is a lack of explanation to the player about all the specific (and often unconventional) rules the sport has and all the mechanical bits one can adjust. At the same time, it's not a high enough level of detail to please true simulator fans. The "quick tune" feature is abysmal even for racing against low difficulty AI, and unless you know the ins and outs of tuning from other racing games, you'll be looking up some terms. Actually, a "complaint" I had from last year is back-- it's a game where reading the instruction manual is practically required, and without it even some of the basic game vocabulary will sound like gibberish. In summary, there's a thrilling driving experience to be had which makes the game a totally different (and better) play from last year, and a lot of issues have been ironed out. Although there are no real glaring weaknesses, one still gets the feeling that the game doesn't quite feel complete... that there's just a little more in every area that a truly great game would have. It's a rare instance where an "annual installment" is a truly different (and better) experience... and is bendable enough for people who plan to put a few dozen or few hundred hours into it. Note to renters and used purchases-- The multiplayer features have a DRM feature, where the game is shipped with one code to unlock those features. Assuming it's been used already, accessing it will cost $9.99 via PSN. It does not have any effect on single player modes. This doesn't matter much to me personally, but I figure it worth mentioning so that no one ends up surprised. UPDATE: After playing through 3 full seasons, I'm left very impressed with the AI difficulty scale. On "Professional" (one from the setting for hardcore players) the AI cranks out qualifying times and fastest laps within about a second of what the actual cars have managed on-track during this season. Better still, cars from each team have strengths and weaknesses that their non-virtual counterparts tend to have. Still could use a tutorial on DRS and KERS, though, and a terminology seminar. Something so that the phrase "I'm purple in sectors 2 and 3 after ricking a change to scrub options early from inters while on mix 3 to try to close the gap before the first activation zone" makes sense to you and can float around in your head at least a little. A few other minor gripes, but I stick with my bottom line from the original review.
D**M
fun fun fun so much fun!
I love F1. I would rather spend a night playing this game than most anything else, that is why I use a uncomfortable chair so my bottom goes numb sitting at the desk where the screen and Logitech wheel are installed to play. This is a improvement over F12010, better than F12012 (wheel issues on PS3) and only F12013 goes better.
B**R
Not as good as F1 2010
I'm 68 and addicted to the F1 racing games. I think the previous version (F1 2010) is better in many ways. I agree with someone who wrote, the versions should be reversed with F1 2010 being the upgrade over F1 2011. The most important thing is how the car feels. With the Logitech wheel on PS3, the F1 2010 car has a heavier, more realistic road feel. I don't get that sense with this version, it feels like power steering on an icey road. (I've tried different wheel settings.) I also heard that the graphics would be better, I don't agree. Crank up the brighness and color on the older F1 2010 and it's better. F1 2011 is more cartoon-like and edges are not as smooth. The speed of the game is relative based on your setup, wheel and other factors. On my PS3 system, the higher AI settings are way too fast to be considered realistic. (Maybe they're there for PC's and other systems.) The fun is to be somewhat competitive. If every car just blows you off the road, that's not being real. Give users more AI speed choices on the lower speed end. Also, small point, don't "name" them "Amateur", "Legend, etc." how about Level 1, 2, etc.? On the same speed/drive subject. Make the AI race starts more realistic. It's a bit chaotic and "dangerous." Maybe I want too much realism, but in an actual race, drivers mostly try to avoid trouble during the first lap. Replays need improvement in the next version. What's attractive about the game is its realism. Replays show too many un-believable camera angles. (GT5 replays have many options and can be saved, are so much better.) It would be great if the replay was like a TV broadcast with cameras at specific spots, on-car, blimp shots. And the race would be covered from a broadcast viewpoint. Perhaps users could be "the director" and pick various camera angles. Some minor points, I miss my F1 2010 agent! The absense of this sim person makes the main area cold and imper(sim)inal. If possible, have an Undo type button. On raceday, not ready to run, I chose Return to Paddock. It had me finishing 24th in that race, although I never ran it. Something else that was excellent in F1 2010 was the opening music. It had a mysterious, international Formula 1 aura to it. However, in F1 2011 the opening is hokey, cheap rock?, that would be insulting to Nascar fans. One last thing, if the game producer can find a way for users to carry-over their "careers" from year to year, they would get me and others to buy the new version each year, maybe.
J**Y
F1 2011 A Winner!
As a true F1 fan, I pre-ordered this game with anxious anticipation, especially after really enjoying F1 2010. This new version doesn't disappoint. The most notable improvement is the car handling physics. You really "feel" the road, slide around turns and even notice a drop off in rear end stability with the DRS on (as you would expect). One caution: you really need to know and appreciate F1 to fully appreciate this game. It is a simulation, not an arcade game, but if you really want to experince authentic F1 challenges, excitement and strategy, you will not be disappointed. Even if you own F1 2010, buy this game!
L**A
Very godd Game!!!
The game is very good, very realistic, for the 2011 edition have been improved many aspects of video, is a thrill to feel that the only difference between being in the f1 and the game really is selling the wheel of F1 as it is in reality .. if you love the F1 is a game that you can not buy.
D**N
Five Stars
It is a fun game
L**S
Ótimo
Incrível, é muito bom jogar.
G**U
きっちり1年分の進化!
前作、F1 2010と比較してレビューを書きます。 まず、グラフィックの面ですが、かなりリアルになりました。 前作であった、コードマスターズ特有の黄色っぽい画面もなくなり、リアルになりました。 雨のレースもかなりリアルになってます。 次に、バグ等です。 僕はまだ、バグには遭遇してないです。 前作であった、ピットインの不具合ですが、ほぼ、解消されています。 とてもスムーズに作業が進んで、何秒も待たされることもなくなりました。 そして、僕が一番進化したと感じたのは、AIの知能です。 このAIの頭の良さが、レースを面白くしています。具体的に書きたいと思います。 まず、多くのレースゲーム(グランツーリスモやF1 2006など)のAIは、コースに決められたレコードラインを走行するようにプログラムされています。 そのため、サイドバイサイドやテールトゥーノーズを仕掛けてもほとんどレコードラインを崩すことなく、走行します。つまり機械的な動きになるのです。 しかし、F1 2011のAIは、とても人間的な走りをします。 例えば、敵のクルマが前にいたとします。こちらが、スリップストリームを仕掛けて敵のクルマの後ろにつきます。 すると敵のクルマは、レコードラインを外れて妨害してきます。 逆にこちらが、レコードラインを外して、走行すると、敵のクルマはレコードラインを外れてこちらの後ろにつこうとします。 サイドバイサイドの状態でも、敵のクルマは、ブレーキングを遅らせて抜こうとしてきます。 また、今シーズンの目玉でもある、KERS,DRSもここぞ!というところで使用してきます。 自分の感覚では、オンラインのメチャクチャ上手いプレイヤーとレースしている気分です。 そのおかげで、F1らしい白熱したレースが楽しめます!! 最期に、前作にはなかったセーフティカーですが、出動中もブレーキアシストはあるものの、ハンドリング操作は完全手動なので、比較的自由度は高いと思います。 前作で楽しめた人、白熱したレースをしたい人、F1が大好きな人、またたくさんのアシスト機能もあるので、レースゲームを始めてみたいという人におすすめです!!
う**棒
面白いです
日本語版が待ちきれなくて、こちらを先に買ってしまいました。 今回はDRSやKERS、そして待望のセーフティカーの導入によって戦略性が増し、かなり面白くなりました。 他の方が書いているようなバグも多少ありますが、そのうちパッチで改善されるでしょうし、買って損はしないと思います。 なお、今回の日本語版はチームラジオを英語に変更出来るようなので、無理に輸入版を買う必要はないかと思います。
D**T
Formula F1 race
Great racing - challenging
Trustpilot
1 week ago
2 weeks ago